Kurosuzaku

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Kurosuzaku

Age/Gender: n/a, Female

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Sign-Up Date:
6/6/04

Level: 4
Aura: Neutral

Rank: Civilian
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Exp. Points: 130 / 180
Exp. Rank #: 200,180
Voting Pow.: 3.75 votes

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Flash Reviews: 15
Music Reviews: 0
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Latest Flash Reviews

15 Reviews | 2 w/ Responses

Score: 9
Closure.

"I finally beat it! I'm so proud of myself~"

submission: Closure.
date: January 26, 2009

Hard enough for a nice challenge, but definitely possible to beat with a lot of patience and brain work. This was an awesome new kind of puzzle, very creative for sure. Trying to escape death by lighting the way.. Sooo creepy especially towards the end; I loved it!

I don't know what it is about the simple, contrasting, monochrome drawings, but it really set the perfect atmosphere. I also very much like that the music gets louder as you approach some of the writings or as you get closer to solving the puzzle. Though I have no idea if that's true, it helped nonetheless. :D

The only thing that bugs me is the gimpy jumping. If you're on a slope, sometimes it won't let you jump because you're in mid-air for a fraction of a second. That caused a lot of frustration for me but I eventually got used to it. A menu button would be nice too; unless I missed it somewhere in the 'instructions'.

Aside from that, an amazing game!

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Score: 6
The Timewaster Ultra

"Time wasters shouldn't be annoying.."

date: November 11, 2008

When you screw up, you have to start at the beginning or in the middle of a level? Seriously? In a game where you're bound to screw up on your first attempt? And you can't try again until you reach that point?
Sorry, but as unique as it may be, this game just wasn't interesting enough to make me want to complete the first level. I'm sure it may have been better later on, but if I have to start from several stages back because I accidentally pushed the wrong button or ran out of seconds, I don't think I'd want to waste THAT much time on this game.
I like the doorbell button though ~

November 11, 2008

Author's Response:

Don't feel sorry if you didn't like it. I guess it is not made to be liked by absolutely everyone. It's more like - if you like it- you like it a lot, but there's a chance that you hate it also :P If that makes sense.

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Score: 8
Co-operation

"Menu button?"

submission: Co-operation
date: October 2, 2008

I may just be an oblivious idiot but... is there no menu button during game play? I mean, I kinda want to try and get those coins in the pyramid level where you instantly fall as you approach them without having to beat the level or refresh the page in order to go to the menu screen. Though I did manage to somehow get the coins and I was curious what was beyond them. It just turned out to be a ledge of death that pretty much crashed the game when I jumped off it. Heheh my bad...
I didn't have the patience to complete the entire game without a means to easily restart the level, but based on what I did play, I really enjoyed the retro 8-bit style of art and music, and the game itself was interesting to play. Simple and fun~

October 2, 2008

Author's Response:

On the level called INTRO, you soon find out that ENTER is pause. You can go back to the menu screen from that pause menu.

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